#pragma once
#include "TwEngineDx.h"
#include <d3dx9.h>


class sa_TwPick
{
public:
	sa_TwPick(void);
	~sa_TwPick(void);
	void InitGraphics();

	void InitRenderState();

	void InitLight();

	void Update();

	void Render();

	void Clear();

	void DetectPick();
private:
	LPD3DXMESH meshTeapot;
	POINT MousePos;    // mouse position


};
